Get it from GameLoop. Get it from Genymotion. MeMU is another excellent Android emulator that seems to do quite well with gamers. One of its biggest features is support for both AMD and Intel chipsets. You can even run multiple instances at once for multiple games or testing features. The emulator gets updates on a fairly frequent basis.
You can check out the latest releases here if you want to see the latest from this one. Get it from MeMU. NetEase made an actually decent emulator with MuMu. The emulator runs Android 6. That said, it has a decent boot time and enough features to warrant consideration. MeMU, Bluestacks, and GameLoop kind of surpassed it in terms of features and all three of those get regular updates.
However, if none of those work, this one probably will. Get it on Google Play. Nox is another Android emulator for PC for gamers. That includes the usual stuff like key-mapping with your keyboard, actual controller support, and even the ability to key-map gesture controls.
For instance, you can assign the function to swipe right to an arrow key and use that in a game without actual hardware controller support. Get it from Nox. Like most these days, it boasts a gamer experience. However, it also boasts a desktop-like experience so it actually works pretty well for productivity as well.
It has Google Play Services, although updating those services can be a bit of a pain sometimes. That means you get every app and game in the Google Play Store. Phoenix OS also runs Android 7. You can download the emulator from its official website and its forums are housed on XDA-Developers.
Get it from Phoenix OS. PrimeOS is kind of a standout in the Android emulator space. You install this as a partition on your computer and it boots up running native Android. PrimeOS includes a gaming center, support for mouse and keyboard, and access to most Android apps and games. To be frank, it almost runs like ChromeOS minus all the Chrome parts. You can multitask, watch video content, or play games as you choose. Get it from Prime OS. Right now, it's not an easy time to be a gamer looking to play the latest and greatest titles.
Between all the headaches you'd face trying to get your hands on a PS5, or afford a for your new PC rig without taking out a second mortgage, it's enough to make you want to give up on the whole mess. But if you've got even a moderately powerful smartphone, and are willing to invest a little time, there's a whole world of classic gaming waiting to be tapped into on the cheap, no less through the power of emulation. For the better part of the past 35 years now, gamers have been using some clever software to reproduce the functionality of older consoles on newer hardware.
While emulation got started on the PC, like pretty much all software these days, emulators have migrated to smartphones — and done so in spades. With the right app, and access to the right ROMs, you can play anything from a blocky Atari or VCS to you cool kids game to relatively modern Wii titles.
So what do you need to start emulating? No matter where your tastes in gaming lie — whether you're into home consoles, handheld devices, rich 3D worlds, or just some basic platforming — there's an emulator that's got you covered. Some only attempt to emulate a single console, while others might focus on a few related devices. The most ambitious try to emulate pretty much every system under the sun. Let's start with just such a heavyweight: RetroArch. It's best to think of RetroArch like a framework: it's not so much an emulator itself, but a front-end that lets you install "cores" that add support for various systems.
There are dozens upon dozens available for download, letting you emulate anything from an NES to a PlayStation 2 or even modern consoles like the Nintendo Switch. While support is impressively broad, and RetroArch offers lots of useful configuration options, it can really be a bit overwhelming at times — when you've got the option of installing half a dozen different Game Boy cores, how do you know which is best?
So though it's very powerful, this solution may be more geared to users comfortable with experimentation and tinkering. The Switch may be Nintendo's current portable console, but there's plenty of gaming still left to be had from prior-gen systems, like the 3DS.
This emu's a relative newcomer to the scene, only arriving for Android last year , but it's already made quite the name for itself. The Nintendo 3DS emulator taps into your smartphone's hardware to even support features like the console's front-facing camera and motion controls.
While it's still technically in early access, development's continuing at a nice pace, and compatibility is only getting better. If you're getting errors along this line, try using a tool to decrypt your files. The main focus of this Emulator is to provide a lag-free gaming experience to its users.
Droid4X is an Android emulator developed for Windows PC that allows you to user-run mobile applications and games using on a desktop. This Emulator supports most of the games available in the play store. Android Emulators work on the principle of platform virtualization for both hardware and software. Skip to content. Here are some other reasons for using Android Emulator: It will have a larger display thus also offers better controls to use applications in computers.
PCs are highly powerful than Android devices so that it can handle HD games and videos at a decent speed. Report a Bug. Previous Prev. Home Testing Expand child menu Expand. By default, the screenshot is saved on your computer desktop. To change the location to which screenshots are saved, use the Screenshot save location control in the Settings category in the emulator's Extended controls window.
The emulator supports the use of basic camera functionality on your virtual device for earlier Android versions. Android 11 and higher supports the following additional Android Emulator camera capabilities:. You can use the virtual scene camera in a virtual environment to experiment with augmented reality AR apps made with ARCore. For information on using the virtual scene camera in the emulator, see Run AR apps in Android Emulator. This feature can be used to import custom images such as QR codes for use with any camera-based app.
For more information, see Add Augmented Images to the scene. You can greatly reduce the time it takes to test common AR actions by using the preset macros in the emulator.
For example, you can use a macro to reset all the device's sensors to their default state. Before using macros, follow the steps in Run AR apps in Android Emulator to set up the virtual scene camera for your app, run your app on the emulator, and update ARCore.
Then, follow these steps to use emulator macros:. Use the extended controls to send data, change device properties, control apps, and more. To open the Extended controls window, click More in the emulator panel. You can use keyboard shortcuts to perform many of these tasks. The emulator lets you simulate "my location" information: the location where the emulated device is currently located.
For example, if you click My Location in Google Maps and then send a location, the map shows it. Controls for the device's location information are organized under two tabs: Single points and Routes.
In the Single points tab, you can use the Google Maps webview to search for points of interest, just as you would when using Google Maps on a phone or in a browser. When you search for or click on a location in the map, you can save the location by selecting Save point near the bottom of the map.
All of your saved locations are listed on the right side of the Extended controls window. To set the emulators location to the location you have selected on the map, click the Set location button near the bottom right of the Extended controls window.
Similar to the Single points tab, the Routes tab provides a Google Maps webview that you can use to create a route between two or more locations. To create and save a route, do the following:. To simulate the emulator following the route you saved, select the route from the list of Saved routes and click Play route near the bottom right of the Extended controls window. To stop the simulation, click Stop route.
To continuously simulate the emulator following the specified route, enable the switch next to Repeat playback. To change how quickly the emulator follows the specified route, select an option from the Playback speed dropdown.
The speed defaults to the Delay value Speed 1X. You can increase the speed by double Speed 2X , triple Speed 3X , and so on. The emulator allows you to deploy your app to multiple displays, which support customizable dimensions and can help you test apps that support multi- window and multi- display.
While a virtual device is running, you can add up to two additional displays as follows:. The emulator lets you simulate various network conditions. You can approximate the network speed for different network protocols, or you can specify Full , which transfers data as quickly as your computer allows.
Specifying a network protocol is always slower than Full. You can also specify the voice and data network status, such as roaming. The defaults are set in the AVD. You can simulate the battery properties of a device to see how your app performs under different conditions. To select a Charge level , use the slider control. If the AVD has the directional pad enabled in the hardware profile, you can use the directional pad controls with the emulator.
However, not all devices can support the directional pad; for example, an Android watch. The buttons simulate the following actions:. This control can simulate 10 different fingerprint scans. You can use it to test fingerprint integration in your app. This feature is disabled for Android 5. This control lets you test your app against changes in device position, orientation, or both. For example, you can simulate gestures such as tilt and rotation. The accelerometer doesn't track the absolute position of the device: it just detects when a change is occurring.
The control simulates the way accelerometer and magnetometer sensors would respond when you move or rotate a real device. You must enable the accelerometer sensor in your AVD to use this control. These values include gravity. For example, if the device is suspended in outer space, it would experience zero acceleration all of x, y, and z will be 0. When the device is on Earth and laying screen-up on top of a table, the acceleration is 0, 0, and 9.
To rotate the device around the x, y, and z axes, select Rotate and do one of the following:. See Computing the device's orientation for more information about how yaw, pitch, and roll are calculated. To move the device horizontally x or vertically y , select Move and do one of the following:.
As you adjust the device, the Resulting values fields change accordingly. These are the values that an app can access. For more information about these sensors, see Sensors overview , Motion sensors , and Position sensors. The emulator can simulate various position and environment sensors.
It lets you adjust the following sensors so you can test them with your app:. For more information about these sensors, see Sensors overview , Position sensors , and Environment sensors. For more information, see Using the emulator with a proxy. This is equivalant to the -gpu command line option. Autodetect based on host : Let the emulator choose hardware or software graphics acceleration based on your computer setup. SwiftShader : Use SwiftShader to render graphics in software. This option is typically the fastest.
However, some drivers have issues with rendering OpenGL graphics, so it might not be a reliable option. For the shortcuts to work, the Send keyboard shortcuts option in the General settings pane must be set to Emulator controls default.
To file a bug against the emulator, click Send feedback. For more information, see how to report emulator bugs.
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